» » Senking - Pong
Senking - Pong FLAC album

Tracklist

1 Unlighted 5:26
2 Luma 5:12
3 Painbug In My Eye 4:10
4 Death By Drowning 3:25
5 Low Flow 9:18
6 Breathing Trouble 3:45
7 Mimi 6:36
8 V8 4:50
9 Skidozer 301 4:04

Companies, etc.

  • Mastered At – Calyx Mastering
  • Copyright (c) – Raster-Noton
  • Recorded At – The Paddling Pooley

Credits

  • Music By – Senking

Notes

A 3D-interpretation of the classic computer game Pong by visual artists and software producers Almost Sync is on the second CD in a Mac and Windows version.

Manufactured in Europe
© 2010 Raster-Noton/All right reserved

Double-folded digipak sleeve.

Barcode and Other Identifiers

  • Barcode: 4 260115 991228
  • Label Code: LC 01293
  • Matrix / Runout (Audio CD): CA RN122AUDIO @
  • Mastering SID Code (Audio CD): IFPI L039 07/29/10 04:38:28 AM
  • Mould SID Code (Audio CD): IFPI 126E
  • Matrix / Runout (Data CD): CR RN122DATA @@
  • Mastering SID Code (Data CD): IFPI LY88 8/5/2010 2:29:14 PM 0000625127
  • Mould SID Code (Data CD): IFPI 126E

Other versions

Category Artist Title (Format) Label Category Country Year
R-N122 Senking Pong ‎(CDr, Album, Promo) Raster-Noton R-N122 Germany 2010
R-N 122 Senking Pong ‎(9xFile, MP3, 320) Raster-Noton R-N 122 Germany 2010


Senking - Pong FLAC album

Musician performer: Senking

Title: Pong

Country: Germany

Date of release: 2010

Style: Abstract, Downtempo, Minimal, Ambient

Genre: Electronic

Size FLAC: 1629 mb

Rating: 4.9 / 5

Votes: 572

Other Formats: ASF AC3 VOX VOC TTA MMF DXD

Related to Senking - Pong FLAC Albums

Whitegrove
nice and strong album from the Raster~home by an amazing artist.eich new album is a sonic surprice,just the extra cd-rom is ok but makes it a expencief release and is only for computer use.
Whitegrove
nice and strong album from the Raster~home by an amazing artist.eich new album is a sonic surprice,just the extra cd-rom is ok but makes it a expencief release and is only for computer use.
Kuve
Actually, what I find incredible is the surfeit of people who post about an artist they clearly know nothing about and were drawn to purely because of a reference to an early game. The same thing happened on iTunes when "Halo," an older EP by Accelera Deck, resurfaced there and angry gamers panned it because they were expecting a game soundtrack even though the EP preceded the entire Halo series. I like playing certain games, too (Shin Megami Tensei: Nocturne, Silent Hill 2, Ico), but reviews that overlook every genre and tradition *except* gaming are incredibly ignorant.Senking is none other than the creator of the Karoake Kalk label and a specialist of disciplined minimal post-techno with profoundly warm drones, dub processing and often disquieting elements that suggest cinematic narratives -- particularly those of horror and science fiction. His best work is often on the Raster-Noton label and his work here, while not as evocative as on the previous album, List, is still haunting and meticulous.If you need to understand what Jens Massel is doing and you're unfamiliar with the entire movement from which he has emerged, then listen to Stewart Walker's *Stabiles*. Walker's intention on Stabiles was to create tracks like static objects -- not through-composed music, but static sound-objects inspired by Calder's mobiles. The tracks on Pong, like those on Stabiles, are designed to *pulse in the room with you like arrays of aesthetically arranged LEDs in sleep mode*. Senking's tracks often use specifically placed spatial elements which occupy precise areas of the stereo field, frequency range and even soundstage. It's all about whether the sound is high or low, resonant or thin, wet or dry, wide or narrow, centered or pushed further to the right or left. A trained listener can tell the difference instantly between an uninspired untrained person attempting this and someone like Massel/Senking, whose sense of placement is like that of a conceptual artist with very refined taste.One of the things Senking adds to this otherwise static style is narrative elements. These often give his pieces a feeling of foreboding and progression that is normally missing from work in this area. It also makes his take on this style unique and valuable.It would be nice if those who chose to write about music like this actually understood it. If you'd like to hear more music in this area, look at the works of people like Carsten Nicolai and Taylor Deupree. Have a look at the Raster-Noton catalog as well.
Kuve
Actually, what I find incredible is the surfeit of people who post about an artist they clearly know nothing about and were drawn to purely because of a reference to an early game. The same thing happened on iTunes when "Halo," an older EP by Accelera Deck, resurfaced there and angry gamers panned it because they were expecting a game soundtrack even though the EP preceded the entire Halo series. I like playing certain games, too (Shin Megami Tensei: Nocturne, Silent Hill 2, Ico), but reviews that overlook every genre and tradition *except* gaming are incredibly ignorant.Senking is none other than the creator of the Karoake Kalk label and a specialist of disciplined minimal post-techno with profoundly warm drones, dub processing and often disquieting elements that suggest cinematic narratives -- particularly those of horror and science fiction. His best work is often on the Raster-Noton label and his work here, while not as evocative as on the previous album, List, is still haunting and meticulous.If you need to understand what Jens Massel is doing and you're unfamiliar with the entire movement from which he has emerged, then listen to Stewart Walker's *Stabiles*. Walker's intention on Stabiles was to create tracks like static objects -- not through-composed music, but static sound-objects inspired by Calder's mobiles. The tracks on Pong, like those on Stabiles, are designed to *pulse in the room with you like arrays of aesthetically arranged LEDs in sleep mode*. Senking's tracks often use specifically placed spatial elements which occupy precise areas of the stereo field, frequency range and even soundstage. It's all about whether the sound is high or low, resonant or thin, wet or dry, wide or narrow, centered or pushed further to the right or left. A trained listener can tell the difference instantly between an uninspired untrained person attempting this and someone like Massel/Senking, whose sense of placement is like that of a conceptual artist with very refined taste.One of the things Senking adds to this otherwise static style is narrative elements. These often give his pieces a feeling of foreboding and progression that is normally missing from work in this area. It also makes his take on this style unique and valuable.It would be nice if those who chose to write about music like this actually understood it. If you'd like to hear more music in this area, look at the works of people like Carsten Nicolai and Taylor Deupree. Have a look at the Raster-Noton catalog as well.
Eseve
The reference to game is given in the first sentence of raster-noton press release of this album and I'm not sure that anyone would listen to this album just because of this reference; as the press release continue - "stretched dubstep rhythms" and etc. which is clearly (from this album) not Senking's homeland.
Eseve
The reference to game is given in the first sentence of raster-noton press release of this album and I'm not sure that anyone would listen to this album just because of this reference; as the press release continue - "stretched dubstep rhythms" and etc. which is clearly (from this album) not Senking's homeland.
Mave
"PONG – referring to the classic video game"; there is no reference here; The Game is about play, joy, passing the ball over and over and better and better...; the album on the other hand lacks play and joy; the only thing that is done over and over is the same "slow motion grooves...shredded melodies, sub basses and echoes" that other musicians have already done better and better...
Mave
"PONG – referring to the classic video game"; there is no reference here; The Game is about play, joy, passing the ball over and over and better and better...; the album on the other hand lacks play and joy; the only thing that is done over and over is the same "slow motion grooves...shredded melodies, sub basses and echoes" that other musicians have already done better and better...
Wenaiand
it's incredible, nowadays, the way concepts place the form of an idea, of an art experience. this cd is pure "lounge", encased by a trend.
Wenaiand
it's incredible, nowadays, the way concepts place the form of an idea, of an art experience. this cd is pure "lounge", encased by a trend.